Archive for the 'opinion' Category

Albums: Give people a single 40 minute MP3.

If you’re an album band or artist, why put your work on iTunes as separate tracks? Why not just put up a single 40-minute MP3 file and sell it for the price of an LP? If it’s all about the album, then why cut it into chunks and let the fans pick and choose? For artists who consider the album a complete statement, it’s a bit like taking the time to devise and cook an amazing meal yet allowing the people at your table to skip straight to dessert.

This thought as been rattling around my brain for a while and as it happens a post by Bob Lefsetz made me think it was time to give it some air. Bob (whose blog is top of my regular reads list) says,

If you’re making an album today, I’m laughing. Create one song that grabs my ear, leave me wanting more. It’s about bite-sized rather than humongous. It’s not so much about value as it is about special. It’s about music, not commerce.

When it comes to the majority of pop and rock music, I agree with what Bob is saying. Earlier in the post he also says,

There are artists who make album-length statements. There are some acts whose audience demands more material. But does it have to be delivered in the same old way?

To paraphrase, Bob thinks that artists should draw an audience out – release only the best songs over a longer period of time. If you’re just about songs and songs alone, this makes sense. However, there are artists and fans out there who want more than just the golden nuggets. For some digging for the prize is what makes the strike shine that much brighter.

I hate to be obvious, but think about “Money” by Pink Floyd. Most people think that it’s a great song in and of itself and no one seems to care that it’s 6 minutes long – you can still hear it on the radio! I’m certain that when many of us listen to that track it brings to mind the (well worn) emotional ride that people experience when listening to the whole of Dark Side of the Moon. “On The Run” would sound like rubbish to your average listener if they hit preview in iTunes. When heard in context of the whole album however, it’s one of the most dramatic parts of the listening experience. People who would never listen to an avant-garde electronic soundscape not only find this track acceptable to their tastes, but many also point to it as their favourite section of the album.

In this way the lengthy listening experience of an album is a chance for artists to expand their range; expanding people’s listening tastes and introducing them to new sounds and ideas they might normally cast aside. Getting people to take a risk with their ears is an important aspect of an artists growth, it’s also important to the fans that really care – sometimes they want to be challenged. Artists need to gain the trust of listeners to do this, and this trust takes time. Again from Bob Lefsetz,

A true fan wants more and more music by his favorite artist. But he doesn’t want it dropped like a bomb all on one day, he wants it released spread out over time. It’s like a relationship is collapsed to a week, with not only kissing and intercourse, but babies and divorce all at the same time. Whereas real life is an endless stream of small moments. Musicians should realize this, understand it’s a changed world.

Looking over the time-span of a career this makes sense. Draw the fans out and keep them keen. Don’t give them the second rate material as filler. From a creative point of view however, I’m not so sure. We do have a tradition of listening to longer forms of music. The A.D.H.D. “shuffle” listening experience that the iPod can provide is not all pervasive. It’s no-ones place to say that this is how we will listen to music from now on and it’s reasonable to assume that it’s going to change again in the future. Think of symphonic works, musicals or film soundtracks – they just aren’t built to be broken up. Sure you can play the 1st movement from Beethoven’s 5th symphony, “Bring Him Home” from Les Mis or the “Imperial March” from Star Wars and they work on their own. These musical quotations (songs or not) also call to mind the numerous aspects of what those larger works entail. It’s about a series of emotions and feelings that are drawn out in larger arcs of time. The time period Bob’s suggesting (weeks between small releases) is too long for the album experience to happen. It’s too fragmentary for some artists and listeners. It’s a quick healthy meal for people who want to sit down at a dinner party. Have you ever listened to an album and being slightly nonplussed on first listen only to have the richness of the music unfold over subsequent repeated listens? I fell in love with most of my favourite music this way. To pick up on the relationship metaphor, it’s a little like copping a mind-blowing lay for 3 or 4 minutes every few weeks from someone you adore. It’s one way of making love for sure. Getting laid slowly over an hour however is a whole other thing entirely, and the two just don’t bare comparison.

When it come to the bulk of albums out there today I think Bob is spot on. Most albums are rubbish – many artists don’t have the depth to pull off a solid 40 minutes of cohesive musical ideas and many more again don’t care. It’s hard to make, a massive commitment and creatively risky. We all know of endless records where the 2 or 3 good tracks are surrounded by 6 average ones. Many of these were made by record companies, not artists. Most artists still persist with the album out of some beleaguered sense of tradition to a format, to a package, all the while ignoring the creative and musical aspects of what makes the great albums great. For artists who are smart enough to understand that albums don’t matter to them, then Bob’s advice is solid. However, the album still has a place and I think Bob’s a little too caught up in his own heat to see that it’s what some artists want – it’s how they need to express themselves. It’s also what some listeners want as well – they like giving 40 minutes of their ears to someone they trust. There is no doubt that these people are in the minority, but we all know that one great album can revolutionise the minds of artists and listeners alike. It’s possible that the mass market phenomenon of records like Dark Side of the Moon will not reoccur, but what does this have to do with the one-to-one relationship between creator and audience? Nothing. If this new musical marketplace is all about giving the artists more options and opportunities for them to make great work, then it goes that all cards are on the table and this includes albums. I trust Bob when he says again and again, “Make amazing music, the best you can, and if it’s truly good the fans will follow”. So if this means albums, and you really are serious about the album then maybe you should think about the 40 minute MP3 file.

If you’re an artist or in a band that considers itself “an album act”, you ought to think about what it means if you were to relinquish the option for people to buy only what they think they want. Have a look at this TED talk by Malcolm Gladwell – one of the great revolutions in product marketing and manufacture was the realisation that sometimes people don’t know what they want. Could you release your album as a single track? 1 MP3 file – 40 minutes long – no single tracks for sale? Take the lot or not at all. I made this as an album, so buy it as an album. It’s a bold move for sure, but then again isn’t that why we love music and the people who make it? They dare to express bold emotions for us all.

Why going to an audio engineering school is generally a waste of your time and money.

I regularly get asked the question, “Where should I go to learn Audio Engineering?”. The question I usually ask in response is, “Why?”

The answers to “Why?” mostly they boil down to people who are looking towards a professional career in the audio industry. If you have to ask about where to learn audio engineering/production/creation, then you’re probably already heading in the wrong direction. Here’s why.

In the past, a few lucky people were able to get a full-time job as an assistant in a big studio or large broadcast company (T.V., radio, etc.). From here they’d work under experienced mentors slowly building up the experience and knowledge needed to become professionals and experts in their own right. This world was a small one with limited spaces, and often these people ended up working at the studio or company for many many years. Today, apart from a few extremely scarce places, this apprenticeship system doesn’t really exist any more. What we have now is a broader network of peers, that exist in places like good music and audio colleges, internet forums, magazines and ‘out there’ in your local music community.

The truth is that many people working as professionals today fall into their career as audio engineers. Increasingly just being an audio engineer alone is not enough to sustain an interesting and fruitful career (think about being an audio engineer at 55!). Another truth is that 99% of people who pay out their (or their parents) money to attend privately held “Big Dollars Audio School” will not end up working as professionals or even skilled amateurs. They will give up as they lack one thing.

What they lack is passion. It seems none of the peers who I admire set out to be “audio engineers”, instead they set out with a desire to make. A lot of these people don’t even call themselves audio engineers, there’s a whole range of titles for what they do; composers, producers, artists and so on. What binds them together however, is that they are obsessed with the process of making sound and music using whatever electronic tools that come to hand. Most of these people stay the hell away from “Big Dollars” and if they do study, they’ll sniff out a good course at an established university or technical college that’s oriented towards creativity rather than vocation.

They all recall with fondness what they did with that first radio, cassette recorder, record player, synthesiser, effect pedal – the point where their obsession first took flight. From this they begin to gather 2 essential things – knowledge and experience. Like any obsessive they do this using any means at their disposal; endlessly listening to records, getting a band together to make music, recording any sound they can, mixing the live sound for other bands, consuming any web-page, blog, book or magazine that has information, saving up to buy equipment, asking questions of anyone who seems they might know something. This process never stops. They live it and are on a constant quest to make better and better work, no matter what part of the process they are involved in. Sometimes this drive means that many other aspects of their life will come second to this need. All of this effort however, feeds back into their knowledge and adds to their experience.

One thing I often tell people is that there are no secrets in making music & sound with technology. If you have ears and know how to listen, you can figure most sounds out. It is not a black art. It’s not as Kevin “The Caveman” Shirley says in this interview, rocket science. Anyone who makes you think or feel this way is probably trying to sell you something and should be avoided. If a student, client or friend asks me a question I will try and answer by telling them everything I know about the subject, hopefully in a way that helps them out. Probably so much so that sometimes I’m kind of annoying, and maybe they wished they hadn’t asked. People who avoid questions, the kind that hold onto their knowledge like it’s a secret, are douchebags and should also be avoided. As useful as words and knowledge are, they are nothing without experience. The time it takes to gather experience and fold that into your working method. It is time served and the wisdom you gain that sets you apart. Knowledge alone is not enough.

People who are looking to go to “Big Dollars Audio School” have been duped into thinking the only way to get direct access to knowledge and experience is to pay large piles of hot, wet, stinking cash for the privilege. What they get mostly is a very diluted version of both which is usually taught by some unfortunate creature(s) who have minus passion for what they do. Many teachers at “Big Dollars” are conflicted about the fact that they’re having to teach what they’d rather be doing for a living. You might get very lucky, but I doubt that “Big Dollars” is the kind of place that’s going to attract a good teacher – ie. a seasoned professional with good communication and enthusiasm for teaching. In the end drained of cash, dreams and time, most “Big Dollars” graduates get their gold embossed diploma receipt and in no time head straight back into the loving arms of the bank, call centre or cafe. It’s a depressing think for anyone to endure, and there is a way to avoid this pitfall.

Here’s what I suggest to most people heading down the path of handing out their money to one of these schools – take that same amount of cash you were going to give to “Big Dollars” and buy some gear, learn how to read a manual, how to use google, and get to work. Record your band, find a band and do a free demo for them – anything! Just get your hands dirty and give yourself problems to solve, things to learn. You’ll become a better sound engineer faster. The other bonus is you’ll have your own set-up to build upon – you can’t record much sound with a piece of paper! If you don’t have truly have the passion, this probably sounds like a risk. It is a risk. If it’s too big a risk or you don’t think you can get your own small studio together sorry, but you’re not going to make a career out of audio and music – face it and move on. If you’re obsessed however, it’s a risk you’ll gladly take. You’ve probably already taken it.

Muxtape: A parable for music & business in 2008

I’m sure many of you may have heard of and used Muxtape. For those who haven’t, Muxtape is a place where you can easily upload a set of MP3’s to make an on-line mix-tape. This is an awesome way of spreading tracks you love to people you know and a way of making new friends who like your selections. It is all done with a super-simple and cool looking interface. A great and simple idea that is well done.

Now with all the kerfuffle around MP3’s, file sharing and the music business* you’d think, as many people do, that this websites premise of letting you upload any old MP3 for the world to hear is going to piss off some record companies and/or the RIAA, etc. As a user of Muxtape, I was always ready for the day when the site would be the target of a music industry takedown.

And indeed it was on 18 August this year.

What follows is the post that is currently on Muxtape.com from it’s creator Justin Ouellette about how and why this happened and what he’s been through with what he’s calling the “first phase” of Muxtape.

The post reads as a kind of parable for entrepreneurs and idealists who understand music and the internet. For those people who see the opportunities to create new systems of marketing and distribution. The industry response is both interesting and tedious. It shows how the lack of flexibility in the large music corporations is what is killing them – even if they want to move, their size and hunger will not let them.

* – an industrial revolution era business model which uses technology to capture & split music away from an audience. Profit is made by this division.

I love music. I believe that for people who love music, the desire to share it is innate and crucial for music itself. When we find a song we love, we beckon our friends over to the turntable, we loan them the CD, we turn up the car stereo, we put it on a mixtape. We do this because music makes us feel and we want someone else to feel it, too.

The story of Muxtape began when I had a weekly show at my university’s radio station in Oregon. In addition to keeping the station’s regular log I compiled my playlists into a web page, with each show represented by a simple block that corresponded to a cassette recording for that week. At the time, mixtapes were already well into their twilight, but long after my show ended I couldn’t stop thinking about how the playlist page served a similar purpose, and in many ways served it better. Like a mixtape, each playlist was a curated group that was greater than the sum of its parts. Unlike a mixtape, it wasn’t constrained by any physical boundaries of dissemination, but… it also didn’t contain any actual music. Someone might come across the page and smile knowingly at the songs they knew, but shifting the burden of actually compiling the mix to its intended listener defeated the purpose entirely.

Five years later, internet technology had advanced significantly. I was working on experimental user interfaces for web sites when I started thinking about that playlist page again, and ultimately set out to bring it to life. My desire to share music (in the mixtape sense) hadn’t gone anywhere, but the channels to do so were becoming extinct. Popular blogging services allow you to post audio files in an ephemeral sort of way, but it wasn’t the context I was looking for. A physical cassette tape in your hands has such an insistent aesthetic; just holding one makes you want to find a tape player to fulfill its destiny. My goal with Muxtape’s design was to translate some of that tactility into the digital world, to build a context around the music that gave it a little extra spark of life and made the holder anxious to listen.

The first version was a one-page supplement to my tumblr, and was more or less identical to what it would become later. The feedback was great, and the number one question rapidly became “can you make one for me, too?” At first I started thinking about ways I could package the source code, but the more I thought about it the more it seemed like massively wasted potential. Distributing the source would mean limiting access to the small niche of people who operate their own web server, whereas I wanted to make something that was accessible to anyone who loves music. The natural conclusion was a centralized service, which suddenly unfolded whole other dimensions of possibility for serendipitous music discovery. What seemed before like the hollow shell of a mixtape now seemed like its evolution. I knew I had to try building it. Three weeks of long nights later, I launched Muxtape.

It was successful very quickly. 8,685 users registered in the first 24 hours, 97,748 in the first month with 1.2 million unique visitors and a healthy growth rate. Lots of press. Rampant speculation. Tech rags either lauded it or declared it an instant failure. Everyone was excited. I was thrilled.

There was a popular misconception that Muxtape only survived because it was “flying under the radar,” and the moment the major labels found out about it it’d be shut down. In actuality, the labels and the RIAA read web sites like everyone else, and I heard from them both within a week or so. An RIAA notice arrived in triplicate, via email, registered mail, and FedEx overnight (with print and CD versions). They demanded that I take down six specific muxtapes they felt were infringing, so I did.

Around the same time I got a call from the VP of anti-piracy at one of the majors. After I picked up the phone his first words were, “Justin, I just have one question for you: where do I send the summons and complaint?” The conversation picked up from there. There was no summons, it was an intimidation tactic setting the tone for the business development meeting he was proposing, the true reason for the call. Around the same time another one of the big four’s business developers reached out to me, too.

I spent the next month listening. I talked to a lot of very smart lawyers and other people whose opinions on the matter I respected, trying to gain a consensus for Muxtape’s legality. The only consensus seemed to be that there was no consensus. I had two dozen slightly different opinions that ran the gamut from “Muxtape is 100% legal and you’re on solid ground,” to “Muxtape is a cesspool of piracy and I hope you’re ready for a hundred million dollar lawsuit and a stint at Riker’s.”

In the end, Muxtape’s legality was moot. I didn’t have any money to defend against a lawsuit, just or not, so the major labels had an ax over my head either way. I always told myself I’d remove any artist or label that contacted me and objected, no questions asked. Not a single one ever did. On the contrary, every artist I heard from was a fan of the site and excited about its possibilities. I got calls from the marketing departments of big labels whose corporate parents were supposed to be outraged, wanting to know how they get could their latest acts on the home page. Smaller labels wanted to feature their content in other creative ways. It seemed obvious Muxtape had value for listeners and artists alike.

In May I had my first meeting with a major label, Universal Music Group. I went alone and prepared myself for the worst, having spent the last decade toeing the indie party line that the big labels were hopelessly obstinate luddites with no idea what was good for them. I’m here to tell you now that the labels understand their business a lot better than most people suspect, although they each have their own surprisingly distinct personality when it comes to how they approach the future. The gentlemen I met at Universal were incredibly receptive and tactful; I didn’t have to sell them on why Muxtape was good for them, they knew it was cool and just wanted to get paid. I sympathized with that. I told them I needed some time to get a proposal together and we left things in limbo.

A few weeks later I had a meeting with EMI, the character of which was much different. I walked into a conference room and shook eight or nine hands, sitting down at a conference table with a phonebook-thick file labeled “Muxtape” laying on it. The people I met formed a semi-circle around me like a split brain, legal on one side and business development on the other. The meeting alternated between an intense grilling from the legal side (“you are a willful infringer and we are mere hours from shutting you down”) and an awkward discussion with the business side (“assuming we don’t shut you down, how do you see us working together?”). I asked for two weeks to make a proposal, they gave me two days.

I had to make a decision. As I saw it I had three options. The first was to just shut everything down, which I never really considered. The second was to ban major label content entirely, which might have solved the immediate crisis, but had two strong points against it. The first, most visibly, was that it would prevent people from using the majority of available music in their mixes. The second was that it did nothing to address the deeper questions surrounding ownership and usage for everyone else who wasn’t a major label: mid-size labels and independent artists who have just as fundamental a right to address how their content is used as a large corporation, even if they don’t carry quite as big a stick.

The third option was to approach a fully licensed model, which I had been edging toward since I met with Universal. I knew other licensed services so far had met with mixed success, but I also knew Muxtape was different and that it was at least worth exploring. The question about whether or not the labels saw value in it had been answered, the new question was how much it was going to cost.

It was June. I approached a Fifth Ave law firm about representing me in licensing negotiations with the major labels, and they took me on. Two weeks later I met with all four, flanked by lawyers this time, and started the slow process of working out a deal. The first round of terms were stiff and complex, but not nearly as bad as I’d imagined, and I managed to convince them that allowing Muxtape to continue to operate was in everyone’s best interest. Things were going well. I spent the next two months talking with investors, designing the next phases of the site itself, and supervising the negotiations. A big concern was getting a deal that took into consideration the fact that Muxtape wasn’t a straightforward on-demand service, and should pay accordingly less than a service that was. Another reason I liked the licensing option from the outset was that it seemed like an uncommon win-win; I didn’t want the ability to search and stream any song at any given notice, and they were reluctant to offer it (for the price, anyway). Muxtape’s unusual limitations were its strength in more ways than one.

The first red flag came in August. Up until then all the discussion had been about numbers, but as we closed in on an agreement the talk shifted to things like guaranteed placement and “marketing opportunities.” I was denied the possibility of releasing a mobile version of Muxtape. My flexibility was being constricted. I had been worried about Muxtape getting a fair deal, but my biggest concern all along was maintaing the integrity and experience of the site (one of the reasons I wanted to license in the first place). Now it wasn’t so simple; I had agreed to a variety of encroachments into Muxtape’s financials because I wanted to play ball, but giving up any kind of editorial or creative control was something I had a much harder time swallowing.

I was wrestling with this when, on August 15th, I received notice from Amazon Web Services (the platform that hosts Muxtape’s servers and files) that they had received a complaint from the RIAA. Per Amazon’s terms, I had one business day to remove an incredibly long list of songs or face having my servers shut down and data deleted. This came as a big surprise to me, as I’d been thinking that I hadn’t heard from the RIAA in a long time because I had an understanding with the labels. I had a panicked exchange of emails with Amazon, trying to explain that I was in the middle of a licensing deal, that I suspected it was a clerical error, and that I was doing everything I could to get someone to vouch for me on a summer Friday afternoon. My one business day extended over the weekend, and on Monday when I wasn’t able to produce the documentation Amazon wanted (or even get someone from the RIAA on the phone), the servers were shut down and I was locked out of the account. I moved the domain name to a new server with a short message and the very real expectation that I could get it sorted out. I still thought it was all just a big mistake. I was wrong.

Over the next week I learned a little more, mainly that the RIAA moves quite autonomously from their label parents and that the understanding I had with them didn’t necessarily carry over. I also learned that none of the labels were especially interested in helping me out, and from their perspective it had no bearing on the negotiations. I disagreed. The deals were still weeks or months away (an eternity on the internet) meaning that at best, Muxtape was going to be down until the end of year. There was also still the matter of how to pay for it; getting investment is hard enough in this volatile space even with a wildly successful and growing web site, it became an entirely different proposition with no web site at all.

And so I made one of the hardest decisions I’ve ever faced: I walked away from the licensing deals. They had become too complex for a site founded on simplicity, too restrictive and hostile to continue to innovate the way I wanted to. They’d already taken so much attention away from development that I started to question my own motivations. I didn’t get into this to build a big company as fast as I could no matter what the cost, I got into this to make something simple and beautiful for people who love music, and I plan to continue doing that. As promised, the site is coming back, but not as you’ve known. I’m taking a feature that was in development in the early stages and making it the new central focus.

Muxtape is relaunching as a service exclusively for bands, offering an extremely powerful platform with unheard-of simplicity for artists to thrive on the internet. Musicians in 2008 without access to a full time web developer have few options when it comes to establishing themselves online, but their needs often revolve around a common set of problems. The new Muxtape will allow bands to upload their own music and offer an embeddable player that works anywhere on the web, in addition to the original muxtape format. Bands will be able to assemble an attractive profile with simple modules that enable optional functionality such as a calendar, photos, comments, downloads and sales, or anything else they need. The system has been built from the ground up to be extended infinitely and is wrapped in a template system that will be open to CSS designers. There will be more details soon. The beta is still private at the moment, but that will change in the coming weeks.

I realize this is a somewhat radical shift in functionality, but Muxtape’s core goals haven’t changed. I still want to challenge the way we experience music online, and I still want to work to enable what I think is the most interesting aspect of interconnected music: discovering new stuff.

Thank to you everyone who made Muxtape the incredible place it was in its first phase, it couldn’t have happened without your mixes. The industry will catch up some day, it pretty much has to.

Justin Ouellette
25 September 2008